13.1.3更新文档,求翻译
本帖最后由 Emptie 于 2012-11-21 07:57 编辑MATCH ENGINE
[*]Refined position of d-line and also the lines infront of it when defending
[*]Brought wingers a bit deeper when defending
[*]Weaker players more likely to favour direct passes quicker
[*]Improved short pass accuracy slightly
[*]Tried to increase number of crosses slightly
[*]Fine-tuned shot accuracy
[*]Fixed some minor player on ball decision bugs
[*]Improved trajectory of medium length kicks like free kick shots and corners
[*]Made players better at offering out ball to teammate
[*]Tried to improve player reactions to deflected balls or tackles
[*]Made players more willing to slide tackle when opportunity and need arises
[*]Fixed some unnatural save directions from keepers
[*]Fixed keepers trying to save ball at wrong point when its heading for post or bar
[*]Made players slightly better at turning body while on the run
[*]Made strongest player stand ground when 2 players collide while going for a header
[*]Made goal celebration paths a little bit more varied
[*]Fixed commentary saying ball well wide when not really that far wide
[*]Some ball physics collision tweaks
[*]Some team talk fixes
[*]Further tuned team shape and d-line position when defending
[*]AM strata now comes back to defend unless set to "all-out attack"
[*]Made d-line shift up when opposing player with ball is successfully pressed
[*]Made d-line shift back quicker when attacking player is running with pace at them with the ball
[*]Some tweaks to marking of opponents in own area
[*]Fixed defenders shifting across as full back engages winger in last third causing bad shape
[*]Tried to reduce instances of players heading ball they could control a split second later
[*]Some minor fixes relating to player interception of ball
[*]Some refinements to off ball movement around ball player
[*]Some general tweaks to pass choice and on ball decision making
[*]Some more minor keeper save fixes
[*]Fixed some instances of woodwork hit not being registered
[*]Fixed player not waiting to get up before running off to celebrate after scoring a diving header
[*]Fixed ultra-rare crash when player shoots from close range
[*]Further small refinements to on ball decisions and pass choice
[*]Improved direct free kick trajectory slightly
[*]Improved crossing aim AI
[*]Fine-tuned pass and shot accuracy slightly
[*]Improved player reaction and awareness of ball generally
[*]Improved defensive tracking of player running with ball
[*]Slight reduction of player reaction time to fast curling balls
[*]Slight reduction of player reaction time when ball a long way away from them especially if not facing it
[*]Improved defender lateral positioning when defending wide ball
[*]Fixed winger not staying wide when asked to hug touchline and ball on his side in advanced position
[*]Goalkeeper should narrow the angle better when a player is running at him at speed
[*]Goalkeepers should try to move under the ball path even if they think they can't reach it.
[*]Fixed a bug where the keeper fails to catch a ball if it has just hit the crossbar/post
[*]Fixed keeper turning ball over bar described as turning it round post
[*]Fixed some player collision avoidance issues
[*]Fixed a bug where an offside is given instead of a free kick for a foul
[*]Stop a rare teleport bug with goal celebrations
[*]Fixed animation issues whilst player argues with ref
[*]Fixed small anomaly in team selection AI
[*]Fixed bug causing players to occasionally react too late to pass
[*]Improved pressing of opponents slightly
[*]Made players more willing to go for a riskier interception if ball receiver is in a goal scoring position
[*]Tweaked keeper positioning when facing down attacker
[*]Reduced pointless passing slightly
[*]Fine-tuned chance of speculative passes slightly
[*]Refine kick inaccuracy algorithm slightly
[*]Fixed defenders not turning quick enough when tracking player running onto through ball
[*]Reduced likelihood of players making pass when in clear cut shooting position
[*]Fixed GK reactions to powerful shots
GENERAL/PERFORMANCE
[*]Improved processing speeds
[*]Fixed rare crash when pressing ‘Set for Release’
[*]Fixed sole crash using edited database in network game
[*]Fixed interface slowdown when scouting hundreds of players at once
COMPETITIONS
[*]Fixed Russian Cup final clash with World Cup call-ups
[*]Fixed Spanish registration window in 2015/16 season
[*]Fixed user taking control of friendly, when assistant set to
CONFIDENCE
[*]Fixed board confidence in relation to ‘Give youth a chance’ promise
[*]Fixed board expectations not reflecting those set in meeting
[*]Improved international managerial appointments
GUI
[*]Fixed live league table widget not holding position
[*]Fixed attribute colour state saving
[*]Fixed coaching assignment state saving
[*]Fixed scrollbar reverting top top when adjusting individual training
[*]Fixed squad depth chart displaying PA over CA
[*]Fixed up/down keys not responding post-match
[*]Fixed new position training state saving
[*]Fixed custom background pictures not showing
NETWORK
[*]Added ‘Show only friends’ option to network lobby
[*]Fixed inconsistent behaviour of timers
[*]Fixed pre-match force continue proceeding too far
[*]Fixed client scouting assignments
[*]Fixed client match vs host, when host on holiday
[*]Fixed flickering/slowdown on client transfer list screens
TRANSFERS & CONTRACTS
[*]Staff in FMC now signed onto rolling contracts
[*]Fixed agents offering players for £200m
[*]Fixed French transfer values
[*]Fixed rare instance of transfer news with no option to respond
[*]Fixed loophole allowing Rangers to break transfer embargo
马克 同求··· 比赛引擎
d线和精制位置还行前方的防守时
带来的边锋在防守时深一点
实力较弱的竞争者更容易更快地倾向于直接通行证
改进的短传精度稍微
尝试交叉数略有增加
射门精度微调
修正了一些小球员在球的决定错误
提高中等长度的轨迹踢任意球出手和角落一样
使玩家更好的提供出球给队友
试图提升玩家的反应偏转的球或铲球
使玩家更愿意机会,必要时铲球时
修正了一些不自然保存从饲养方向
固定看守的人也试图挽救球在错误的点时,其标题后或酒吧
稍微好一点,球员在转动身体,同时运行
最强的玩家的立场地面时,2名球员碰撞时的头
进球庆祝“多一点点不同的路径
固定资产评论说,球偏出时,也不是那么远宽
有些球的物理碰撞的调整
一些小组讨论的修复
进一步的调谐团队形状和防守时的d线的位置
AM阶层现在回来捍卫除非设置为“全面进攻”
d线转移时,对方球员与球成功压
D-线移回更快的进攻球员时,正在运行的步伐,他们的球
一些调整,以标记的对手在自己的领域
固定整个移位的捍卫者,全力反击从事边锋在最后的三分之一,造成了不良的形状
尝试减少的标题球的球员,他们可以控制的分裂秒后
一些小的修正有关球员拦截球
围绕球的球员,无球运动的一些优化
一些一般性的调整,通过选择和球的决定
一些较轻微的老板保存修复
修正某些情况下,没有被注册的木制品打
修正了球员,而不是等待起床前逃跑庆祝进球后的一个鱼跃冲顶
定超罕见的崩溃,当球员从近距离拍摄
更小的优化决定球和传球的选择
改进的直接任意球轨迹略
改进过目的AI
微调的传球和射门精度略
进步最快球员的球一般反应和认识
改进的球员与球的防守跟踪
快速冰壶球的球员反应时间略有减少
的球员反应时间略有减少,当球离他们很长的路要走,特别是如果不能面对它,
改进的后卫在防守时的横向定位宽球
固定边锋不留宽时要求拥抱边线球在他的身边,在先进的位置
守门员的角度更好地当一名球员在他的速度缩小
门将应该尝试下移动的球道,即使他们认为他们不能达到它。
修正了一个错误,门将接球失败,如果只是打在了横梁/后
描述为固定的门将把球过吧转来转去后
修正了一些球员的防撞问题
修正了一个错误,而不是一个任意球越位犯规
停止罕见的瞬移错误的进球庆祝
固定动画的问题,而球员认为与文献
固定的小团队选择AI的异常
通过修正错误造成的球员偶尔的反应为时已晚
改进压制的对手稍微
使玩家更愿意去一个高风险的拦截,如果球接收器是在一个进球的位置
调整门将位置朝下时,攻击者
减少无谓的传球稍微
通过稍微微调投机的机会
稍微精确踢不准确的算法
固定捍卫者不转动时速度不够快,跟踪球员到球运行
的可能性降低玩家明确的拍摄位置时,通
固定的GK反应,以强大的镜头
一般/性能
改进的处理速度
修正了罕见的崩溃时,按下“发布”设置为
固定唯一的崩溃,在网络游戏中使用编辑数据库
固定接口放缓时,数百名玩家在一次侦察
比赛
固定俄罗斯杯决赛中交锋与世界杯呼叫UPS
固定在2015/16赛季西班牙注册窗口
固定用户友好的控制,当助理
CONFIDENCE
固定板中关系的信心,“给年轻人一个机会”的承诺
不反映这些会议中设置的固定板的期望
改进国际管理职务
GUI
固定住联赛积分榜部件控股地位
固定属性颜色状态保存
固定教练分配状态保存
滚动条回到顶部顶部时调整个别培训
固定的阵容深度图显示PA,CA
修正了向上/向下键不响应赛后
新的位置固定训练状态保存
修正了自定义背景图片不显示
网络
“唯一的朋友”选项网络大堂
固定不一致的行为的定时器
固定赛前部队继续进行太远
固定的客户侦察的任务
固定的客户匹配与主机,当主机度假
固定客户端传输列表屏幕上闪烁/减速
转让和合同
工作人员在FMC上滚动合同签订
固定的代理商提供2亿英镑的球员
固定法文传输值
修正了个别情况的转会消息不带选项的回应
固定漏洞,让流浪者队打破转让禁运
0 :lol谷歌浏览器自动翻译的,:tsj27]
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