FM 2013 比赛引擎修正 ME v1319-v1322(已发布)
本帖最后由 master_wu 于 2012-12-20 15:52 编辑Match v1319
-----------
- More improvements to on ball decision making and pass choice
对球决断和传球选择的更多改进
- Improved central midfielder starting position when team is in possession
改善MC在本方控球时的起始站位
- Tweaked midfielder and attacker positions when team is defending
调整中场和进攻球员在本方防守时的站位
- Fixed a couple of bugs causing players to fail to turn to face required direction properly
修正了几个bug,导致球员不面朝要求的方向站立
- Improved facing direction of player marking opponent who is moving onto a pass
改善了防守对象跑去传球时盯防球员的面向
- Fixed bug allowing players being able to partially "go through" other players to get ball without being penalised
修正了允许球员部分“穿越”其他球员拿球,而不被处罚的问题
- Small tweaks to improve the way players move onto passes or loose balls
轻微调整和改善了球员跑去传球或拿球时的方式
- Reduced some instances of closing down of keeper when clearly illogical in context of player and his instructions
减少了明显不合逻辑和指示的紧逼门将的情况
- Cleaned up a few bugs that delayed retrieval of ball at set pieces or kick offs
清理了一些任意球或开球时对球延迟检索的bug
Match v1320
-----------
- A bunch of ball physics fixes mainly related to collisions and ball spin after bounce
一堆球物理轨迹的修复,主要关于碰撞和球在弹跳后的旋转
- Reduced slightly unrealistic ball to player deflections
略微减少了球打中球员不真实的折射
- More improvements to pass choice AI
更多对传球时机AI的改善
- Tweaks to run with ball and first touch AI
对带球跑动和接球AI的调整
- Reduced tackles that end in own goals
减少最终以乌龙收尾的铲球
- Some tweaks to basic central midfielder positions
一些基于MC位置的调整
- Fixed some dodgy marking at mid pitch free kicks
修正了中场任意球时盯防的不靠谱行为
- Improved full back positioning when waiting for short keeper distribution
改善了边卫接门将短传时的站位
- Improved near and far post corner aim point
改善了角球时近门柱和远门柱的瞄准点
Match v1321
-----------
- Some further ball physics fixes and refinements
进一步修正和优化了球的物理轨迹
- Fixed goal not always given if ball stops just over goal line
修正了球刚过球门线停下,进球不被认可的问题
- Fixed some rare instances of player collision avoidance failing
修正了很少情况下球员碰撞避免失败的问题
- Further refinements to pass AI
进一步优化了传球的AI
- Improved pass, shot or header accuracy logic
改善了传球、射门或头球精度的逻辑
- Further improvements to player reactions to the ball
进一步调整了球员对球的反应
- Fixed defences staying to deep just after corner taken
修正了角球后,防线退的太深的问题
- Refined player positioning when defending free kicks from wide
优化了防守边路任意球时球员的站位
- Made players press more collectively and aggressively when required
当你有要求的时候,使球员压迫对手更统一更具侵略性
- Improved positioning of defenders against attackers running at pace
改善了防守球员在面对进攻球员带球高速推进时的站位
- Refined tackling AI a bit
进一步优化了铲球的AI
- Improved facing direction while marking opponent around own area
改善了防守对象在自家半场游弋时本方球员的面向
- Fixed some more keeper AI bugs
修正了更多门将AI的bug
Match v1322
-----------
- Improved collision avoidance AI slightly
轻微改善了碰撞避免的AI
- Fine tuned ball trajectory chosen by player for kick, header etc
更好的调整了球员踢球和头球等时对球的轨迹的选择
- Fine tuned kick and header accuracy logic
更好的调整了球员踢球和头球的精度逻辑
- Fine tuned pass and general on ball AI
更好的调整了传球和一般对球的AI
- Tuned long shot frequency and AI
调整了远射的频率和AI
- Toned down pressing slightly in certain situations
轻微淡化在某些情况下对对手的压迫
- Improved marking and engagement of ball player in wide areas
改善了在开阔地带对有球队员的盯防和拼抢
- Tuned tackling AI further
进一步调整了传球的AI
- Couple of small fixes to player reactions
几个对球员反应的小修正
- Fixed some small player pathing anomalies
修正了一些球员路径的小异常
- Fixed a couple of goalkeeper AI anomalies
修正了几个门将AI的异常 啥时候更新啊 啥时候更新啊
ken_dxy 发表于 2012-12-14 14:08 http://www.playgm.cn/images/common/back.gif
理论上是圣诞前 期待更新! 快更新吧,是在受不了了 实在受不了眼神防守了 "减少最终以乌龙收尾的铲球"
这个必须改改。我的一个球员在中场铲球,对着自己球门铲,球竟然进了自家球门。我就郁闷了,这个铲球要多大力气呀。 妈呀 终于盼来了。 妈妈呀 终于盼来了 本帖最后由 dingjiany 于 2012-12-14 14:50 编辑
终于快更新了
这几点不错
- Reduced some instances of closing down of keeper when clearly illogical in context of player and his instructions
减少了明显不合逻辑和指示的紧逼门将的情况
- A bunch of ball physics fixes mainly related to collisions and ball spin after bounce
一堆球物理轨迹的修复,主要关于碰撞和球在弹跳后的旋转
- Reduced slightly unrealistic ball to player deflections
略微减少了球打中球员不真实的折射
- Reduced tackles that end in own goals
减少最终以乌龙收尾的铲球
- Some further ball physics fixes and refinements
进一步修正和优化了球的物理轨迹
- Improved pass, shot or header accuracy logic
改善了传球、射门或头球精度的逻辑
- Refined tackling AI a bit
进一步优化了铲球的AI
- Fixed some more keeper AI bugs
修正了更多门将AI的bug 快点出补丁啊 哥都快到丁级了 更吧 更吧
坐等最终版 估计还有一个礼拜发布 :tsj20]数据库更新么 不知道啥时候能改掉AI下底传中几乎必进的BUG 2012的引擎多好,2013搞成什么样了,边锋突突突,下底就是进,真是玩不了了。 数据库更新么
一生牵手2010 发表于 2012-12-14 14:56 http://www.playgm.cn/images/common/back.gif
不更新 不破解,屌丝们只有干瞪眼了 不更新
master_wu 发表于 2012-12-14 15:11 http://www.playgm.cn/images/common/back.gif
看来真的要到冬歇期了。 看来真的要到冬歇期了。
viery2005 发表于 2012-12-14 15:49 http://www.playgm.cn/images/common/back.gif
数据库肯定要等冬歇期啊,不然现在更新了,冬歇期又要更新,他们也是懒人啊,哈哈