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[讨论] 13.1.3更新文档,求翻译

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发表于 2012-11-21 07:51 | 显示全部楼层 |阅读模式
本帖最后由 Emptie 于 2012-11-21 07:57 编辑

MATCH ENGINE
  • Refined position of d-line and also the lines infront of it when defending
  • Brought wingers a bit deeper when defending
  • Weaker players more likely to favour direct passes quicker
  • Improved short pass accuracy slightly
  • Tried to increase number of crosses slightly
  • Fine-tuned shot accuracy
  • Fixed some minor player on ball decision bugs
  • Improved trajectory of medium length kicks like free kick shots and corners
  • Made players better at offering out ball to teammate
  • Tried to improve player reactions to deflected balls or tackles
  • Made players more willing to slide tackle when opportunity and need arises
  • Fixed some unnatural save directions from keepers
  • Fixed keepers trying to save ball at wrong point when its heading for post or bar
  • Made players slightly better at turning body while on the run
  • Made strongest player stand ground when 2 players collide while going for a header
  • Made goal celebration paths a little bit more varied
  • Fixed commentary saying ball well wide when not really that far wide
  • Some ball physics collision tweaks
  • Some team talk fixes
  • Further tuned team shape and d-line position when defending
  • AM strata now comes back to defend unless set to "all-out attack"
  • Made d-line shift up when opposing player with ball is successfully pressed
  • Made d-line shift back quicker when attacking player is running with pace at them with the ball
  • Some tweaks to marking of opponents in own area
  • Fixed defenders shifting across as full back engages winger in last third causing bad shape
  • Tried to reduce instances of players heading ball they could control a split second later
  • Some minor fixes relating to player interception of ball
  • Some refinements to off ball movement around ball player
  • Some general tweaks to pass choice and on ball decision making
  • Some more minor keeper save fixes
  • Fixed some instances of woodwork hit not being registered
  • Fixed player not waiting to get up before running off to celebrate after scoring a diving header
  • Fixed ultra-rare crash when player shoots from close range
  • Further small refinements to on ball decisions and pass choice
  • Improved direct free kick trajectory slightly
  • Improved crossing aim AI
  • Fine-tuned pass and shot accuracy slightly
  • Improved player reaction and awareness of ball generally
  • Improved defensive tracking of player running with ball
  • Slight reduction of player reaction time to fast curling balls
  • Slight reduction of player reaction time when ball a long way away from them especially if not facing it
  • Improved defender lateral positioning when defending wide ball
  • Fixed winger not staying wide when asked to hug touchline and ball on his side in advanced position
  • Goalkeeper should narrow the angle better when a player is running at him at speed
  • Goalkeepers should try to move under the ball path even if they think they can't reach it.
  • Fixed a bug where the keeper fails to catch a ball if it has just hit the crossbar/post
  • Fixed keeper turning ball over bar described as turning it round post
  • Fixed some player collision avoidance issues
  • Fixed a bug where an offside is given instead of a free kick for a foul
  • Stop a rare teleport bug with goal celebrations
  • Fixed animation issues whilst player argues with ref
  • Fixed small anomaly in team selection AI
  • Fixed bug causing players to occasionally react too late to pass
  • Improved pressing of opponents slightly
  • Made players more willing to go for a riskier interception if ball receiver is in a goal scoring position
  • Tweaked keeper positioning when facing down attacker
  • Reduced pointless passing slightly
  • Fine-tuned chance of speculative passes slightly
  • Refine kick inaccuracy algorithm slightly
  • Fixed defenders not turning quick enough when tracking player running onto through ball
  • Reduced likelihood of players making pass when in clear cut shooting position
  • Fixed GK reactions to powerful shots

GENERAL/PERFORMANCE
  • Improved processing speeds
  • Fixed rare crash when pressing ‘Set for Release’
  • Fixed sole crash using edited database in network game
  • Fixed interface slowdown when scouting hundreds of players at once

COMPETITIONS
  • Fixed Russian Cup final clash with World Cup call-ups
  • Fixed Spanish registration window in 2015/16 season
  • Fixed user taking control of friendly, when assistant set to

CONFIDENCE
  • Fixed board confidence in relation to ‘Give youth a chance’ promise
  • Fixed board expectations not reflecting those set in meeting
  • Improved international managerial appointments

GUI
  • Fixed live league table widget not holding position
  • Fixed attribute colour state saving
  • Fixed coaching assignment state saving
  • Fixed scrollbar reverting top top when adjusting individual training
  • Fixed squad depth chart displaying PA over CA
  • Fixed up/down keys not responding post-match
  • Fixed new position training state saving
  • Fixed custom background pictures not showing

NETWORK
  • Added ‘Show only friends’ option to network lobby
  • Fixed inconsistent behaviour of timers
  • Fixed pre-match force continue proceeding too far
  • Fixed client scouting assignments
  • Fixed client match vs host, when host on holiday
  • Fixed flickering/slowdown on client transfer list screens

TRANSFERS & CONTRACTS
  • Staff in FMC now signed onto rolling contracts
  • Fixed agents offering players for £200m
  • Fixed French transfer values
  • Fixed rare instance of transfer news with no option to respond
  • Fixed loophole allowing Rangers to break transfer embargo
发表于 2012-11-21 07:54 | 显示全部楼层
马克 同求···
发表于 2012-11-21 08:21 | 显示全部楼层
比赛引擎

d线和精制位置还行前方的防守时
带来的边锋在防守时深一点
实力较弱的竞争者更容易更快地倾向于直接通行证
改进的短传精度稍微
尝试交叉数略有增加
射门精度微调
修正了一些小球员在球的决定错误
提高中等长度的轨迹踢任意球出手和角落一样
使玩家更好的提供出球给队友
试图提升玩家的反应偏转的球或铲球
使玩家更愿意机会,必要时铲球时
修正了一些不自然保存从饲养方向
固定看守的人也试图挽救球在错误的点时,其标题后或酒吧
稍微好一点,球员在转动身体,同时运行
最强的玩家的立场地面时,2名球员碰撞时的头
进球庆祝“多一点点不同的路径
固定资产评论说,球偏出时,也不是那么远宽
有些球的物理碰撞的调整
一些小组讨论的修复
进一步的调谐团队形状和防守时的d线的位置
AM阶层现在回来捍卫除非设置为“全面进攻”
d线转移时,对方球员与球成功压
D-线移回更快的进攻球员时,正在运行的步伐,他们的球
一些调整,以标记的对手在自己的领域
固定整个移位的捍卫者,全力反击从事边锋在最后的三分之一,造成了不良的形状
尝试减少的标题球的球员,他们可以控制的分裂秒后
一些小的修正有关球员拦截球
围绕球的球员,无球运动的一些优化
一些一般性的调整,通过选择和球的决定
一些较轻微的老板保存修复
修正某些情况下,没有被注册的木制品打
修正了球员,而不是等待起床前逃跑庆祝进球后的一个鱼跃冲顶
定超罕见的崩溃,当球员从近距离拍摄
更小的优化决定球和传球的选择
改进的直接任意球轨迹略
改进过目的AI
微调的传球和射门精度略
进步最快球员的球一般反应和认识
改进的球员与球的防守跟踪
快速冰壶球的球员反应时间略有减少
的球员反应时间略有减少,当球离他们很长的路要走,特别是如果不能面对它,
改进的后卫在防守时的横向定位宽球
固定边锋不留宽时要求拥抱边线球在他的身边,在先进的位置
守门员的角度更好地当一名球员在他的速度缩小
门将应该尝试下移动的球道,即使他们认为他们不能达到它。
修正了一个错误,门将接球失败,如果只是打在了横梁/后
描述为固定的门将把球过吧转来转去后
修正了一些球员的防撞问题
修正了一个错误,而不是一个任意球越位犯规
停止罕见的瞬移错误的进球庆祝
固定动画的问题,而球员认为与文献
固定的小团队选择AI的异常
通过修正错误造成的球员偶尔的反应为时已晚
改进压制的对手稍微
使玩家更愿意去一个高风险的拦截,如果球接收器是在一个进球的位置
调整门将位置朝下时,攻击者
减少无谓的传球稍微
通过稍微微调投机的机会
稍微精确踢不准确的算法
固定捍卫者不转动时速度不够快,跟踪球员到球运行
的可能性降低玩家明确的拍摄位置时,通
固定的GK反应,以强大的镜头

一般/性能

改进的处理速度
修正了罕见的崩溃时,按下“发布”设置为
固定唯一的崩溃,在网络游戏中使用编辑数据库
固定接口放缓时,数百名玩家在一次侦察

比赛

固定俄罗斯杯决赛中交锋与世界杯呼叫UPS
固定在2015/16赛季西班牙注册窗口
固定用户友好的控制,当助理

CONFIDENCE

固定板中关系的信心,“给年轻人一个机会”的承诺
不反映这些会议中设置的固定板的期望
改进国际管理职务

GUI

固定住联赛积分榜部件控股地位
固定属性颜色状态保存
固定教练分配状态保存
滚动条回到顶部顶部时调整个别培训
固定的阵容深度图显示PA,CA
修正了向上/向下键不响应赛后
新的位置固定训练状态保存
修正了自定义背景图片不显示

网络

“唯一的朋友”选项网络大堂
固定不一致的行为的定时器
固定赛前部队继续进行太远
固定的客户侦察的任务
固定的客户匹配与主机,当主机度假
固定客户端传输列表屏幕上闪烁/减速

转让和合同

工作人员在FMC上滚动合同签订
固定的代理商提供2亿英镑的球员
固定法文传输值
修正了个别情况的转会消息不带选项的回应
固定漏洞,让流浪者队打破转让禁运
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发表于 2012-11-21 08:22 | 显示全部楼层
:lol谷歌浏览器自动翻译的,:tsj27]
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