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本帖最后由 caicarl30 于 2012-5-13 19:58 编辑
*TheBetterHalf Underdog Tactic* NR 1 - Direct Counter - Wide 42121
原文:http://community.sigames.com/showthread.php/306506-*TheBetterHalf-Underdog-Tactic*-NR-1-Direct-Counter-Wide-42121
下载链接:http://thebetterhalf.freeforums.org/download/file.php?id=22
TheBetterHalfs Underdog/small team
The Direct Counter
Wide 42121
Abstract
People that have read my most in
recent years know that I have moved away form using plug & play tactic,
tactics that by tweaking sliders in a trial & error manor with the aim to
beat the match engine rather than the opponent. So this might come as a slight
surprise, being a thread where I not only upload such a tactic, but also that I
have used someone else's work as a framework ( Akash777)
The
Versions
This small set consist of 3 versions that are to be used as plug & play tactics. The first version is called "High Press", the 2nd "Lower press" and the 3rd " Patient Stretching". Playing as an underdog, the main versions are the pressing ones. If you feel that you have the ability to disturb the opponent by putting a hell of a lot more pressure on them, then use the high press and if you are more scared that you might be dragged out of position by this superior team, then use the lower press version
If playing at the top level or just under it, even as an underdog you will come across teams that you are superior
to. Then, you can use the "patient stretch" version as an alternative
The Result found in next post
Formation & Team settings
Screen to come
The flow using Underdogs
As soon as a counter attack is launched, we keep a direct
game and channel t-balls from the middle onto the flanks for our 3 attacking
players to tun onto. Our single MC keeps a restricted game but he is supported
by 2 more attacking minded DMCs that always seeks free space. When our fullbacks
get into possession deep down field, they hold on to the ball to drag the
opposition onto them.This means that if we face a tea sitting deep and defend,
our attacking players are likely to make a run forward in vain and the FBs hold
onto the ball, making these attacking players easy to mark as the opposition
simply denies us space to play these direct t-balls into. This is why this
approach is for underdogs and perhaps middle teams.
The flow using better teams/ top teams
It does work for top teams to, don't get me wrong. You
would easily win the league with Man U, Man C but the flow wont look as good as
playing a different approach and you will see more 1-0, 2-1 wins instead of 3-0.
5-1 etc. Simply put, there is no reason to use it unless you like being in agony
over those longshots
The players
All players:
Determination, Team Work, Work rate and Decision
Also notice that I have not
brought the "common sense stats" in any of the players beneath, like finishing
for the strikers or passing for all players etc.
Fullbacks
Style of play
When not launching an counter attack, they should stay back so no
ppms like " get forward" etc. These player act like holding players and when
seeing fit, they will try to beat their man
Stats
Here, we are looking for pace, anticipation, positioning, stamina and tackling. Dribbling is a huge plus
to.
-----------
Central Defenders
Style of play
As we use loose zonal marking, make sure that they don't have the ppm " like to
tight mark"
Stats:
The normal ones: Remember that Anticipation are crucial
for any top team and that pace is needed if the opponent launches balls over the
top of the defenders. Remember that the worse concentration they have, the more
likely you are to concede late in games and when you are dominating but not
scoring yourself
-----------
DMC´´S - Deep & Roaming Box To Box Midfielders, hardworking
Style of play
Here we use 2 deep
BBM´s that roam to seek free space. The left is the more creative with higher
flair and decision stats.
Stats
Stamina, Strength, anticipation, tackling, Concentration
-----------
MC - The Ballwinner
Style of play
Here we use a more limited MC that is used mainly as a ballwinner.
He keeps a much shorter passing game and does not look to play a direct ball but
instead wait for the DMCs to get forward
Stats
Stamina, Strength, anticipation,
tackling, Concentration
-----------
AMR/LWingers - Complete Wingforwards
Style of play:
As the wingers are used as both pacey Wingforwards AND defensive
hardworking wingers, its naturally COMPLETE players that will do the best of
job. But as these players are really hard to find, I crucial that they most of
all are physical classic English Wingers, that they know how to close down and
tackle. Inverted wingers ?. Well why not, the more clinical finisher the
better
Stats
Pace, off the ball,flair, crossing
-----------
Forward - The Pacey Poacher
Style of play:
This is the main goalscorer. He
needs to be able to find space, break free from his marker by dribbling past
him. When he moves down the line into channels, its also good if he has good
team work stat so he cross the ball to a tam mate instead of taking the poor
angle. At higher level, this player can actually be a player like Tevez or
Aguero, RVP, a player that likes to come deep to get the ball
Stats:
Off the all, Flair, Agility, First touch, Technique
-----------
Tweaks and Shouts
As its a plug & play Tactic using classic mode, I use no tweaks and shouts are enabled
Opposition instruction
I have not used any at all but feel free to
use them in a manor that suit the actual formation. ( i.e NOT showing MR/L
wingers inside if they use overlaping fullbacks
Playmaker & Target Man
None is used
Match prep
There is no focus area that i
crucial for the flow of the tactic. If you face a team that are great at set
pieces and might focus on attacking set pieces as their only chance, use
defensive set pieces. If up against a team you know are going to play really
deep and compact BUT have poor attackers, then use attacking movement. If up
against a team with really pacey and agile FCs, then use defensive positioning
etc etc. Naturally, I use Team Work on a heavy workload in preseason but
remember that when using a focus area that relates to the match plan ( like def
positioning), the workload have no impact what so ever.
Pitch Size
Looking at the tactic and the circumstance, and you will see the
following
•-Close down heavily: Meaning that the bigger pitch, in theory
the bigger area to close down. So teams with players lacking in stamina would
prefer a smaller pitch.
•Focus the play through the middle: If the pitch
is really short, there will be congestion in the middle will struggle to find
space.
•- Its a tactic for underdogs, hence opponents are likely to push
up and use the width or the field, : Here, a really wide pitch means that these
quality players will get too much space
•- The deep d-line and the balls
into channels - AS we play a deep d-line, we can actually use a long pitch and
as we play a more direct game, putting those t-balls into channels, we would
benefit from this long pitch in our attacks to. That is if our 3 attacking
players does have great pace and good stamina
So, in short, I would go
for a Longer but more narrow pitch
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