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[原创] SI官方对玩家关于比赛引擎抱怨不断的回应

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发表于 2012-11-8 15:36 | 显示全部楼层 |阅读模式
I'd like to say something about the difference between the ME in 12 and 13.

我想说一下FM12和FM13比赛引擎间的差异

Yesterday we set up an FM2012 match on a monitor directly next to an FM2013 one. We watched 2 matches side by side in full with the same camera view. The differences were startling.
昨天我们在FM2013边上搭建了一个FM2012的显示器。我们用同样的视角同时看了两场比赛。两者间的差异令人震惊

- FM2012's ball physics are way way behind the new model. The ball moves too fast in the air and then dies a death as soon as it starts to roll. It also bounces way too high and straight up. The FM2013 model looks more like a real football in our opinion. It needs a few tweaks here and there but overall we are happy with its direction.
FM2012球的物理模型远远落后于新的游戏。球在空中运行的太快,触地后又滚不远。而且球弹的也很高很直。而在我们看来,FM2013的模型看上去更像真实的足球。只是它需要在这里那里做些调整,但是整体上我们对它的发展方向表示高兴。

- FM2012's player physics used legacy code from the original 2D implementation of CM4. As such they had acceleration but no concept of turning circle or deceleration. This allowed them to make unrealistic turns that apart from making them unrealistically good at reacting to the ball, confused the hell out of the animation code.
FM2012球员的物理模型沿用CM4开始的2D模型代码。因此,他们有加速但是没有转圈或减速的概念。这使球员做出一些不真实的转身,这除了使他们对球的反应不真实,还使动画代码变的混乱


- The animation code, while certainly nowhere near where we want it to be, is far smoother in FM2013. The instances of player ice skating etc are far more prevalent in FM2012. It still happens occasionally in FM2013 but nowhere near as much.
动画在FM2013里更为平滑。球员滑冰等问题在FM2012中更为常见。在FM2013中偶尔出现,但已经不多了。

- The pace of the game in FM2012 just looks too fast in comparison to FM2013. We think the latter reflects modern football better.
FM2012的球员速度和FM2013比起来太快了。我们认为后者更好的体现了现代足球。


Following on from that I think there are various factors contributing to some of the complaints about this year's ME:
以下是我认为对今年引擎抱怨的多种因素

- Definitely in beta, and yes, to a point in release the ME is rougher around the edges. We know defender reactions and keeper handling in particular are still needing improvements and we are committed to that as ever as well as the other genuine issues raised in this thread and the bugs forum.
确实BETA版本的引擎有点粗糙。我们知道防守球员的反应和门将手控球尤其需要改进,我们承诺一如既往的处理在本帖或bug论坛中提交的问题

- Many users are completely used to the 12 engine and the 13 is such a departure in terms of the pace of the play and the dynamics that its a culture shock. Its also had huge effects on tactics that may have worked before and work differently now.
许多玩家习惯于12的引擎,13在速度、玩法和力度上和12都是背离的,这对他们是个文化冲击。它也在战术上有巨大的影响,可能以前适用现在却有不同

- FM2013 is harder for some users, partly due to improved use of the tactics creator and team selection by AI teams. My experience of FML taught me that the more people fail to live up to their own expectations the more the ME is blamed. I know some dont want to hear this, but its true.
FM2013对一些玩家来说更难,在一定程度上是由于战术创建器的使用和对AI球队布阵的选择上做了改进。我FML的经验告诉我,越多人成绩低于自己的希望,比赛引擎就越会受到指责。我知道一些人不想听这些,不过这是事实。

- Some users with lower end graphics cards are missing shadows on players which has the effect of "detaching" the players from the field of play. We feel this undermines the whole thing and exacerbates the negatives.
一些低端显卡的玩家没有球员影子,也对分离玩家有所影响。我们感觉这破坏了整件事,令其更为恶化

- Users playing 2D classic have bugs with ball rotation and ball collision depiction that are problematic and we intend to address these.
玩2D的玩家有球旋转、碰撞的bug,我们会处理。

Cheers,
Paul

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发表于 2012-11-8 15:38 | 显示全部楼层
虽然我带队成绩很好我也要说这引擎太烂
发表于 2012-11-8 15:41 | 显示全部楼层
白瞎这些数据,比赛画面那叫一个惨,比10多年前的都差劲
发表于 2012-11-8 15:46 | 显示全部楼层
我觉得说的有道理啊,某些地方确实真实多了,比如比赛速度,但是某些愚蠢的门将扑救和控球失误这个就太低级了...
发表于 2012-11-8 15:48 | 显示全部楼层
我觉得还不错~
发表于 2012-11-8 15:54 | 显示全部楼层
比以前好多了 但还是差
发表于 2012-11-8 15:58 | 显示全部楼层
尼玛。。。从回答上就看出来SI不思进取,一点诚意都没有?照这样说基本上都是玩家不懂足球咯?现实足球中哪有那么多滑冰?一滑就10几米,我看梅西和C罗都没那个本事。。。。。。。。这是老子最后一次入正了,越来越感觉浪费钱!
发表于 2012-11-8 16:02 | 显示全部楼层
我觉得13的引擎有明显的进步。最大的改进就是球员惯性和物理碰撞机制。虽然刚开始问题多,但是经过调整肯定要比老引擎做得更好。
发表于 2012-11-8 16:05 | 显示全部楼层
为啥非要通过贬低前一代产品来提高目前产品的质量?难道在12的时候SI也指责11很烂所以12有很大进步?!
发表于 2012-11-8 16:08 | 显示全部楼层
不吹嘘一下怎么能行?我承认13的引擎确实有不少进步,只是还需要修复一下
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发表于 2012-11-8 16:09 | 显示全部楼层
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发表于 2012-11-8 16:11 | 显示全部楼层
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发表于 2012-11-8 16:12 | 显示全部楼层
我就说一条,新版本那个球实在是旋转的太慢了
发表于 2012-11-8 16:15 | 显示全部楼层
ls估计已经挂了……
发表于 2012-11-8 16:18 | 显示全部楼层
进步是有的,但是每个球员护球都是大帝水平的啊。。。
发表于 2012-11-8 16:20 | 显示全部楼层
回复  ldyq


    你这个头像是谁?我怎么突然想不起来 又觉得太熟悉了 想的我脑袋疼...
yang85598529 发表于 2012-11-8 16:11


别想了 这是我女朋友...素人一名
发表于 2012-11-8 16:23 | 显示全部楼层
从程序角度讲,目前的引擎的一些问题很难得到完美改善,只希望SI尽力吧
发表于 2012-11-8 16:24 | 显示全部楼层
现在怎么没有假动作了?
发表于 2012-11-8 16:29 | 显示全部楼层
绝对是引擎的问题,越重视防守,越被日,强队龟缩防守,还被弱队压着打,20脚射门,这怎么也不符合逻辑吧?
发表于 2012-11-8 16:31 | 显示全部楼层
回复 19# 八袋长老


    因为中场不敢抢断导致的AI随意倒脚,还有注意看你的中场盯人,即使人盯人也会经常出现漏一人的情况.
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