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[原创] FM 2013 比赛引擎修正 ME v1319-v1322(已发布)

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发表于 2012-12-14 14:07 | 显示全部楼层 |阅读模式
本帖最后由 master_wu 于 2012-12-20 15:52 编辑

Match v1319
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- More improvements to on ball decision making and pass choice

对球决断和传球选择的更多改进

- Improved central midfielder starting position when team is in possession

改善MC在本方控球时的起始站位

- Tweaked midfielder and attacker positions when team is defending

调整中场和进攻球员在本方防守时的站位

- Fixed a couple of bugs causing players to fail to turn to face required direction properly

修正了几个bug,导致球员不面朝要求的方向站立

- Improved facing direction of player marking opponent who is moving onto a pass

改善了防守对象跑去传球时盯防球员的面向

- Fixed bug allowing players being able to partially "go through" other players to get ball without being penalised

修正了允许球员部分“穿越”其他球员拿球,而不被处罚的问题

- Small tweaks to improve the way players move onto passes or loose balls

轻微调整和改善了球员跑去传球或拿球时的方式

- Reduced some instances of closing down of keeper when clearly illogical in context of player and his instructions

减少了明显不合逻辑和指示的紧逼门将的情况

- Cleaned up a few bugs that delayed retrieval of ball at set pieces or kick offs

清理了一些任意球或开球时对球延迟检索的bug

Match v1320
-----------

- A bunch of ball physics fixes mainly related to collisions and ball spin after bounce

一堆球物理轨迹的修复,主要关于碰撞和球在弹跳后的旋转

- Reduced slightly unrealistic ball to player deflections

略微减少了球打中球员不真实的折射

- More improvements to pass choice AI

更多对传球时机AI的改善

- Tweaks to run with ball and first touch AI

对带球跑动和接球AI的调整

- Reduced tackles that end in own goals


减少最终以乌龙收尾的铲球

- Some tweaks to basic central midfielder positions


一些基于MC位置的调整

- Fixed some dodgy marking at mid pitch free kicks

修正了中场任意球时盯防的不靠谱行为


- Improved full back positioning when waiting for short keeper distribution

改善了边卫接门将短传时的站位

- Improved near and far post corner aim point

改善了角球时近门柱和远门柱的瞄准点

Match v1321
-----------

- Some further ball physics fixes and refinements

进一步修正和优化了球的物理轨迹

- Fixed goal not always given if ball stops just over goal line


修正了球刚过球门线停下,进球不被认可的问题


- Fixed some rare instances of player collision avoidance failing

修正了很少情况下球员碰撞避免失败的问题

- Further refinements to pass AI


进一步优化了传球的AI

- Improved pass, shot or header accuracy logic


改善了传球、射门或头球精度的逻辑

- Further improvements to player reactions to the ball


进一步调整了球员对球的反应

- Fixed defences staying to deep just after corner taken


修正了角球后,防线退的太深的问题

- Refined player positioning when defending free kicks from wide


优化了防守边路任意球时球员的站位

- Made players press more collectively and aggressively when required


当你有要求的时候,使球员压迫对手更统一更具侵略性

- Improved positioning of defenders against attackers running at pace


改善了防守球员在面对进攻球员带球高速推进时的站位

- Refined tackling AI a bit


进一步优化了铲球的AI

- Improved facing direction while marking opponent around own area


改善了防守对象在自家半场游弋时本方球员的面向

- Fixed some more keeper AI bugs


修正了更多门将AI的bug

Match v1322
-----------

- Improved collision avoidance AI slightly

轻微改善了碰撞避免的AI

- Fine tuned ball trajectory chosen by player for kick, header etc


更好的调整了球员踢球和头球等时对球的轨迹的选择

- Fine tuned kick and header accuracy logic


更好的调整了球员踢球和头球的精度逻辑


- Fine tuned pass and general on ball AI


更好的调整了传球和一般对球的AI

- Tuned long shot frequency and AI


调整了远射的频率和AI

- Toned down pressing slightly in certain situations


轻微淡化在某些情况下对对手的压迫

- Improved marking and engagement of ball player in wide areas


改善了在开阔地带对有球队员的盯防和拼抢

- Tuned tackling AI further


进一步调整了传球的AI

- Couple of small fixes to player reactions


几个对球员反应的小修正

- Fixed some small player pathing anomalies


修正了一些球员路径的小异常

- Fixed a couple of goalkeeper AI anomalies


修正了几个门将AI的异常

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dingjiany + 1 辛苦

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发表于 2012-12-14 14:08 | 显示全部楼层
啥时候更新啊
 楼主| 发表于 2012-12-14 14:08 | 显示全部楼层
啥时候更新啊
ken_dxy 发表于 2012-12-14 14:08

理论上是圣诞前
发表于 2012-12-14 14:16 | 显示全部楼层
期待更新!
发表于 2012-12-14 14:20 | 显示全部楼层
快更新吧,是在受不了了
发表于 2012-12-14 14:24 | 显示全部楼层
实在受不了眼神防守了
发表于 2012-12-14 14:42 | 显示全部楼层
"减少最终以乌龙收尾的铲球"
这个必须改改。我的一个球员在中场铲球,对着自己球门铲,球竟然进了自家球门。我就郁闷了,这个铲球要多大力气呀。
发表于 2012-12-14 14:43 | 显示全部楼层
妈呀 终于盼来了。
发表于 2012-12-14 14:43 | 显示全部楼层
妈妈呀 终于盼来了
发表于 2012-12-14 14:48 | 显示全部楼层
本帖最后由 dingjiany 于 2012-12-14 14:50 编辑

终于快更新了

这几点不错



- Reduced some instances of closing down of keeper when clearly illogical in context of player and his instructions

减少了明显不合逻辑和指示的紧逼门将的情况

- A bunch of ball physics fixes mainly related to collisions and ball spin after bounce

一堆球物理轨迹的修复,主要关于碰撞和球在弹跳后的旋转

- Reduced slightly unrealistic ball to player deflections

略微减少了球打中球员不真实的折射

- Reduced tackles that end in own goals


减少最终以乌龙收尾的铲球


- Some further ball physics fixes and refinements

进一步修正和优化了球的物理轨迹

- Improved pass, shot or header accuracy logic


改善了传球、射门或头球精度的逻辑

- Refined tackling AI a bit


进一步优化了铲球的AI

- Fixed some more keeper AI bugs


修正了更多门将AI的bug
发表于 2012-12-14 14:52 | 显示全部楼层
快点出补丁啊 哥都快到丁级了
发表于 2012-12-14 14:53 | 显示全部楼层
更吧 更吧
坐等最终版
发表于 2012-12-14 14:53 | 显示全部楼层
估计还有一个礼拜发布
发表于 2012-12-14 14:56 | 显示全部楼层
:tsj20]数据库更新么
发表于 2012-12-14 14:59 | 显示全部楼层
不知道啥时候能改掉AI下底传中几乎必进的BUG
发表于 2012-12-14 15:02 | 显示全部楼层
2012的引擎多好,2013搞成什么样了,边锋突突突,下底就是进,真是玩不了了。
 楼主| 发表于 2012-12-14 15:11 | 显示全部楼层
数据库更新么
一生牵手2010 发表于 2012-12-14 14:56


不更新
发表于 2012-12-14 15:43 | 显示全部楼层
不破解,屌丝们只有干瞪眼了
发表于 2012-12-14 15:49 | 显示全部楼层
不更新
master_wu 发表于 2012-12-14 15:11



    看来真的要到冬歇期了。
发表于 2012-12-14 15:56 | 显示全部楼层
看来真的要到冬歇期了。
viery2005 发表于 2012-12-14 15:49


数据库肯定要等冬歇期啊,不然现在更新了,冬歇期又要更新,他们也是懒人啊,哈哈
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