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本帖最后由 vonkaka22 于 2013-1-7 16:02 编辑
今天很偶然的去了FM回顾区,发现了死鱼大大曾经发表的“SI 论坛版主总结的 Football Manager 2008 FAQ”一贴,拜读之后,立即引为神贴、收藏。虽然是08的内容,但是这些内容应该都是通用的,对每代游戏都是有很好的借鉴意义的,决定转载过来,给有需要的同志们看看,帖子有点长,有些内容可能也都看过了,不过,再看看还是很有收获的。子不都曰过了嘛,温故而知新!
原帖地址:http://www.playgm.cn/thread-299646-1-1.html
word文档:
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What is mentality
It influences how a player performs on the pitch, if he is attacking he will look to take part in more actions that help the ball move forward and to look for goal scoring chances. If he is defensive, he will take less risks, his actions will be guided by him trying to keep possession and to look for less risky passes.
Mentality also affects positions of players. The only players there is no positional effect on are the DCs.
什么是心态
心态影响球员在场上的表现。如果心态为进攻,那么他会尝试更多地把球输送到前场以寻找得分的机会。如果心态为防守,他会回避风险,主导思想是多控球并且减少传球的失误。
心态还会影响球员的站位。只有中后卫的站位不会受到心态影响。
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What is closing down?
The higher the closing down, the closer to the opposing goal your player does the job of reducing space on the AI
什么是逼抢
逼抢设置得越高,你的球员会越靠近目标,以限制 AI 的活动空间。
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What is tempo
The higher your tempo the quicker they will move the ball around
什么是节奏
节奏越高,球员就会越快地对球做出处理。
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Do I have to use slow tempo for a short passing game
Tempo just sets the tone of how you want to play you can play a short passing game on low or high tempo
采用短传打法的话,必须采用慢节奏么
节奏只是用来设置你希望的比赛气氛,短传打法既可以是慢节奏的,也可以是快节奏的。
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What does creative freedom do and how do I use it?
Creative freedom gives license to a player to do his own thing. Players will ignore some of the individual instructions you give them and do what they feel is right. Its good to have this instruction for AMCs and any attacking player who needs to find space. Comes in handy on congested pitches.
自由度是什么?怎么使用它?
自由度给了球员自做主张的许可。球员会忽略掉你给他的一些个人指令,按照他自己的判断来行动。给 AMC 和所有需要活动空间的进攻球员设置这个指令是个好主意。在拥挤的场地上,自由度能派得上用场。
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What is the defensive line and how do I use it
A defensive line is a defined line that players are given to designate how deep they will defend. Each player has his own defensive line, one for DCs, one for DMCs, one for Fullbacks. A defensive line is not a straight line through the centre of a pitch for all.
If you want to play defensive football, you would set a deep defensive line,which implies that your players are sitting deeper to defend. You can match that with defensive mentality. An attacking formation typically does play with a normal to attacking defensive line, showing that the players will defend much higher up the pitch.
防线是什么?怎么使用它?
防线指定了球员在防守时纵向上所处的位置。每个球员都有他自己的防线,DC 有,DMC 有,边后卫也有。防线不是所有人都站在一条穿过球场中心的直线上。
如果你想进行防守,你可以设置靠后的防线,这意味着球员为了防守会站得更靠后。你可以再搭配上防守心态。攻击阵型的特性之一就是采用正常或者进攻的防线,球员会在球场更加靠前的位置进行防守。
Hold up ball
This is a good instruction to have to allow players to get into advanced attacking positions. Any player on the pitch can use this instruction and this allows others to join in. One midfielder can hold up the ball and then redistribute it as a player, or a forward can use his strength to keep the ball at his feet to allow deep running midfielders or other players to support him. Its an instruction that requires strength,if you want him to be a playmaker then he needs passing and decisions too.
Determination and bravery are other important attributes.
控制球
这个指令可以让球员进入更加有利的进攻位置。场上的所有球员都可以使用这个指令,以让其他球员参与进来。中场球员可以控制住球再分出去以指挥比赛,前锋可以利用身体条件把球控在脚下,让从后插上的中场球员或者其他球员来提供支持。这个指令要求强壮(strength),如果你还想让他担任组织核心(playmaker),那么他还需要传球(passing)和决断(decision)。
决心(determination)和勇敢(bravery)也是重要的属性。
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Swapping positions
When you swap positions, you are telling two players to switch and take on the others role, a striker could swap with an AMC for example, or two strikers could swap sides with each other. In order for this to wokr well you need them to be able to play in both positions, if you want a striker to swap with a midfielder make sure he's brave enough to throw in a challenge.
交换位置
如果你设置了交换位置,两名球员会进行交换,扮演对方的角色,例如前锋可以和 AMC 交换位置,两名前锋可以互相换边。为了让交换能够起作用,这两名球员要能打两个位置,如果你想让前锋和中场交换,请确定他是否有承担这个挑战的勇气。
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Offside trap
Offside is an on-field act when the opposing team plays a forward pass to an attacker behind the last defender of a team. The offside trap is an attempt by the defending team to push up their line of defense to catch attackers caught on forward passes played too early. Its a good tactic to have for an attacking team, but it requires good teamwork and a strong leader in the backline.
越位陷阱
当对方的球员向前传球给处于最后一名防守球员身后的进攻球员时,就是越位。所谓越位陷阱,就是防守方把防线前压,尝试让对方的进攻球员在接向前的传球时越位。对于进攻球队来说,造越位是很好的战术,但是这要求后防线上有很好的配合(teamwork)和一个强有力的领袖。
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Cross ball and through ball, who uses it and how
These instructions can be given to anyone, but to be effective they should be assigned to players such as your wingers and fullbacks. If you give it to your central midfield players they will come out of natural positions to cross which isn't always a good thing.
Through ball option needs to take the type of game you are playing into account. If you are playing a defensive possession game and are not going forward a lot then often through balls will just give possession away and invite trouble.
If you are attacking and trying to get forward all the time then through balls are a good idea.
Note the passing attribute for when assigning through balls too.
Bear in mind the kind of football you want your winger to play too, you can have a dribbler or you can have someone do slick one-twos and go cross, you usually will find it hard to do both as the attributes required are high.
Through balls can be a good instruction for wingers who are slow but possess a good cross, or if your strikers are very pacey.
传中和身后球,谁用?怎么用?
这些指令可以指定给所有人,不过为了起到效果,还是应该指定给边前卫或者边后卫。如果你指定给中场的中路球员,他们必须离开原来的位置来传中,这可不是什么好事。
是否设置身后球需要考虑你的比赛方式。如果你采用防守控制球的打法,很少向前进攻,那么经常的身后球只会导致丢掉控球,招致麻烦。
如果你采用进攻,时刻保持向前,那么身后球是个好主意。
请注意,在设置身后球的时候,还要考虑传球(passing)属性。
记住,还要考虑你的边前卫踢球的方式,你可能拥有一个盘带高手,也有可能拥有一个进行熟练配合的传中高手,但通常很难找到一个两样都很棒的球员,因为这些属性的要求是很高的。
对于速度慢但是传中优秀的边前卫,如果你的前锋速度非常快,身后球是个很好的指令。
Avoiding conflicting instructions
Conflicting instructions can confuse your players and unbalance your formation.
Counterattacking - and short passing without TTBs. You are not using the options correctly Its counterproductive
Giving your players a high mentality and then dropping your dline, this is dangerous, its not entirely conflicting but it does make your playing area bigger and make your player conditions drop.
Playing direct passing on slow tempo. Tempo affects how fast or slow a play builds up. Direct passing is naturally fast, so slowing it down is not advisable
Giving a player RWB often and TTB often is a conflict. One is ideal for a hold up man the other for a dribbler. Asking a player to dribble often and then to slow down to make a through ball can sometimes lead to loss of possession. There are few players who can do this effectively.
A conflicting instruction is any instruction that creates opposition between an attacking action and a defensive action. Give defensive actions to defensive players and offensive instructions to offensive players. If you want to play defensive, then choose options that help you either control the game or play a quick counterattacking game.
Creative players needs to be given room to be effective they shouldn'thave intensive closing down
Be careful when instructing players to do "forward runs" often as this can drag the player out of a vital position defensively or offensively. An especially important fact for link players like DMCs and AMCs
Keep the tactic balanced in that even if all the players can run with the ball that doesn't mean that they should. They can be intercepted while in possession leading to goal scoring opportunities for the opposition .
避免指令冲突
冲突的指令会整晕球员,破环阵型的平衡。
反击,却采用短传,没有身后球。这样做是不对的,达不到效果。
设置了很高的进攻心态,但是把防线拖后,这样做很危险,虽然这不算完全冲突,但会增加活动区域,让球员的状态下降。
直传加上慢节奏。节奏影响比赛进行的快慢。直传本来就是要快,所以降低节奏是不明智的。
让球员经常带球跑,同时经常传身后球,这也有冲突。最好让控球者传身后球,让盘带高手带球跑。让球员经常盘带,但又让他慢下来传身后球有时会导致丢掉控球。很少有球员能够把两样都做好。
所有让进攻和防守产生矛盾的都是冲突指令。让防守球员去防守,让进攻球员去进攻。如果你想防守,设置选项来控制比赛或者打快速反击。
有创造力的球员需要得到空间来发挥作用,他们不应该有太多的逼抢。
在设置球员经常前插的时候要小心,这会让球员离开非常关键的防守或者进攻位置。对于那些连接球队的球员,例如 DMC 和 AMC 来说特别重要。
要注意战术的平衡,即使所有球员都能带球跑,但是并不意味着所有球员都要这样做。他们可能会在控球时被断下,导致对方获得射门得分的机会。
Opposition Instructions by Mr Personality
Usually after I give the pre-game teamtalk, I would check on the opposition instruction screen to see if I position my central defenders correctly. If my opponent is using the big-small combination, I shall adjust which of my two DCs to be on which side.
In my situation, both my DCs (I'm using a four man defence) are not the fastest players on the pitch (pace: 9 and 11) but they have decent (ie. is or more than 14) marking & tackling stats. Here is a few scenarios that I have run into in my games:
? DC marking a big targetman in a 2 man attack: always close down in hope that he would win most of the battles and contain the targetman from attacking my goal. If his preferred foot is right or left ONLY, then I'd show him onto the left or right respectively. Else, I will just leave it to my defenders on how to mark him.
? DC marking a pacey forward in a 2 man attack: never close down and always tight marking. This is what I'm not quite sure of. I'm afraid if I try to close down on him all the time, any mistackle would mean that my DC is going to be left behind by the sheer pace of the FC. With tight marking, I want the DC to nullify the effect of that fast forward without commiting himself too much. The higher the pace of the FC, the lower my closing down on my DC's individual setting is. Any other suggestions?
? DC marking a big targetman in a 1 striker formation: One DC (with the lower pace) will be set to always close down, the other has no specific instructions to pick up what's left.
? DC marking a pacey forward in a 1 striker formation: same as above as I have the numerical advantage and the extra man to cover should the closing down DC fail to clear or contain the man
? On AMC: Always close him down to prevent him from linking to his strikers.
? Opposition ML/R and AM L/R: Since I want to deprive opposition team of the supply from the wings, these players are given the instruction to always be closed down and shown onto the weaker foot (plus hard tackling depending on the match-up against my players). If the wingers are exceptional, I would tick tight marking on my DL's and/or DR's individual settings.
? Any injured field players and players below 85% (excluding strikers): Have always put the hard tackling on these players to either make their condition worse or take them to the hospital early
BTW I seldom use both tight marking & closing down on always unless my DCs have way better stats than the opposing strikers.
In the closing stages of any game which the opponents have gone 4-2-4 on me, I usually set 'always close down' on all 4 forwards. This is done only after I put 2 DMs in front of my 4-man defence. So far the result has been alright as I have not conceded an 89 or 90th min goal since one game in the beginning of the season. Have not tried anything on the opponent defence or goalies either, thus not sure how anything works on that side of the field. - Mr Personality
Mr Personality 的针对性指令
通常在赛前讲话之后,我会在针对性指令界面中检查一下我的中后卫位置是否正确。如果对手采用高矮组合,那么我就要调整我的两个中卫到对应的一侧。
根据我的情况,我的两个中卫(我采用 4 后卫)不是场上最快的球员(速度:9 和 11),但是盯人和抢断都还不错(也就是说,高于 14)。以下是我在比赛中所处理的一些情况:
? 盯防双前锋中的高个进攻核心的 DC:总是逼抢,希望他能赢下大部分的对抗,并且牵制住进攻核心,不让他射门。如果他仅擅长右脚或者左脚,那么我会对应的放他左脚或右脚。至于其他的,我会让后卫自己决定如何盯防。
? 盯防双前锋中的速度型前锋的 DC:从不逼抢,总是贴身紧逼。这个我还不能确定。我担心如果我总是逼抢,一旦犯错就会让我的 DC 被对方 FC 的速度甩在身后。使用贴身紧逼,我希望让对方的快速前锋得不到太多的发挥机会。FC 的速度越快,我的 DC 个人指令里面的逼抢就越低。有其他建议么?
? 盯防对方单前锋阵型中的高个进攻核心的 DC:速度较慢的那个 DC 设置为总是逼抢,另外一个没有什么特别的指令。
? 盯防对方单前锋阵型中的速度型前锋的 DC:和上面一样,我有人数优势,多出来的那个在逼抢的 DC 不能解围或者限制对方的时候可以补防。
? 对于 AMC:总是逼抢,阻止他衔接锋线。
? 对位的 ML/R 和 AML/R:因为我想剥夺对方球队两翼的支持,所以总是逼抢他们,并且放较弱的那只脚(根据双方球员的情况再加上凶狠拼抢)。如果边前卫非常出色,我会在 DL 以及/或者 DR 的个人设定里面选上贴身紧逼。
? 所有受伤的场上球员以及状态 85% 以下的球员(除了前锋):总是凶狠拼抢,要么让他们状态更糟,要们直接把他们送进医院。
顺便说一句,我很少同时使用贴身紧逼和逼抢,除非我的 DC 的能力比对方前锋的能力要好。
在比赛比较接近的情况下,对方祭出 424,我通常会对对方的 4 个前锋设置总是逼抢。这仅在我把 2 个 DM 放在 4 后卫前时起作用。到目前为止,效果还行,我这个赛季还没有在第 89 或者 90 分钟时丢球。没有试过对对方的防守球员和守门员进行针对性设置,所以不确定在对方半场会发生什么。 - Mr Personality
How do I play slow probing football
Players need to have a neutral mentality, a slow tempo and some players need to be on direct passing for probing to happen.
如何踢出慢节奏的穿透性足球
球员的心态应该普通,节奏放慢,有些球员需要设置直传来制造有穿透性的一传。
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My players get tired injured too fast
Mentality, tempo and closing down, wear down players fast. If you are leading a match consider subbing those tired players or reducing mentality, tempo and closing down.
我的球员太快疲惫和受伤
心态,节奏和逼抢会迅速地消耗球员。如果你在比赛中领先,考虑换下疲惫的球员,或者减少心态,节奏和逼抢。
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I keep getting beat down the flanks, I can't seem to stop them from crossing
Increase closing down on the flanks by the fullbacks, or manmark their players
我的两侧总是被压制,没法阻止对方传中
增加两侧边后卫的逼抢,或者进行人盯人防守。
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Those balls are going over the top and reaching their strikers when I push my dline up, what can I do?
Those balls are going to happen with high dlines, either reduce mentality of the DCs to ultra or manmark the strikers.
当我把防线压上的时候,对方总是把球直接吊给前锋,咋整?
防线压上的时候就是这样,要么把 DC 的心态设置为极低,要么对前锋人盯人防守。
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Playing to your opponents weaknesses and using your strengths
Prior to (important) games against quality opp study the opposite 11s attributes.
Check the backline's physical attributes. If one or both of their CBs have poor jumping attributes, you can play a direct target man to head approach, and making sure your TM always plays against their weakest CB. And if they have a very slow left full back try to put your quickest right winger against them, perhap focusing play on the right wing too. If the whole backline lacks pace, playing lots of through balls towards the feet of a quick targetman could work well.
Also have a look at their attacking players and check their bravery. Hard tackling on players with low bravery works well especially playmakers.
Class midfielders with poor pace close down often so they won't have much time on the ball. You don't want to close down players with great pace and dribbling ability though as they might leave you for dead.
Good Strikers with poor pace you can mark tightly. Be aware of the risks of marking, good teams with plenty of movement could also pull your defenders apart leaving the centre open. If the opp have a targetman who's dominant in the air, tackle hard, although this might give away penalties. Also, if their strikers are very quick go for a deeper defensive line to give them fewer chances to beat the offside strap.
以强击弱
在和强劲对手的(重要)比赛前,先了解对方场上 11 人的能力。
检查后防线的身体属性。如果中后卫有人弹跳差,你可以采用直接把球打到进攻核心头上的方式,注意确保进攻核心总是对上对方较弱的中后卫。如果对方的左后卫速度非常慢,试着派上你最快的右边前卫,也可以主攻右路。如果整条后卫线都缺乏速度,传出大量的身后球到速度型进攻核心的脚下效果不错。
另外查看一下对方进攻球员的勇敢属性。对胆小的球员采用凶狠的拼抢效果不错,尤其是针对组织核心。
速度慢的中场球员可以采用经常逼抢,让他们没有足够的时间来处理球。但是,不要对速度很快的盘带高手采用逼抢,他们会把你甩开。
速度慢的优秀前锋可以采用贴身紧逼。要留意盯人的风险,优秀的球队能够通过大量的转移调动你的防守球员,让你的中路暴露出来。如果对方有一个空霸前锋,对他进行凶狠的拼抢,尽管这样可能会被判点球。还有,如果对方速度非常快,那么拖后防线,减少对方反越位成功的机会。
What are the important attributes for each position
不同位置的重要属性
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守门员 - 关键属性
站位,手控球,区域控制,敏捷,耐力,弹跳,反应,强壮,决断,制空能力
其他
手抛球,速度,集中,镇定,勇敢,预判
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中后卫 - 关键属性
站位,弹跳,抢断,盯人,侵略性,强壮,勇敢,头球
其他
耐力,预判,决心,速度,加速
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边后卫
游戏中最容易选择的位置。如果你能两全其美的话,他们能决定胜负。他们可以在做好防守的同时发挥出巨大的攻击力。速度不是必不可少的,但是如果你想要他们防守出色的话,站位和预判也必须考虑。
关键属性
勤奋,耐力,配合,决断,站位,加速
其他
决心,强壮,传中,盘带
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防守型中场
控球的球员,可以拉出对方的防守,还能传出致命球,在有 AMC 的阵型中效果很好。
关键属性
抢断,强壮,侵略性,盯人,耐力,勤奋,配合,决断
其他
速度,传球,加速,决心,集中,创造力
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进攻型中场
连接 DM 或者其他 MC。如果你把右边锋放在这里,他们会跑离位置,不起作用。用好他们的长处。这个区域非常有趣,下面列出的都很重要,但是如果他们盘带技术高超的话,同样能够制造威胁。所以根据你的球员来调整指令,你可以用盘带来替换远射。
关键属性
决断,创造力,传球,无球跑动,技术,射门,勤奋
其他
耐力,配合,才华,远射,速度,加速
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边前卫 - 关键属性
传中,创造力,盘带,速度,加速,抢断,平衡,技术,传球
其他
射门,远射,配合,勤奋,无球跑动
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前锋 - 关键属性
创造力,才华,射门,无球跑动,盘带,传球,技术,速度,加速
其他
配合,才华,平衡,远射,预判,传中
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中锋 - 关键属性
射门,无球跑动,弹跳,头球,预判,技术
其他
速度,侵略性,加速,强壮,远射
What's a good way to develop your youth
Its all fine and dandy if you have the right coaches, but getting the best out of players involves a lot more.
*Good facilities
*Good Tutoring
*And timing their development
At age 17 - Move him to Reserves or send him on loan where he can gain valuable match experience, the side should also have good facilities and the quality should match the player in question
At age 18 - Give him the odd run in First team matches and minor cups..always match their level to the opposition; be aware of burn-outs, these can happen if you continously play him against teams that are far above his level
At age 20 - Loan out to Championship. When he returns put him on rotation and see if he can fight his way through.
Its good to get a youth coach as well, ideally he should have high attributes for working with youngsters
怎么培养年轻人才好
如果你有合适的教练,事情就很好办,但是要发挥球员的最大能力还要包括很多。
* 好的训练设施
* 好的导师
* 安排好培养时间
17 岁 - 进入预备队或者租借到能够得到有益的比赛经验的球队,这支球队也要有好的训练设施以及配得上该球员的档次。
18 岁 - 给他一些在一线队和小杯赛出场的机会,对手的级别要和他相称,注意他的压力,如果不停地让他和远高于他水平的球队比赛的话,会有压力。
20 岁 - 租借去参加冠军联赛。当他归队时,让他轮换上场,看看他是否能够不断进步。
有一个青年队教练比较好,最好他的和年轻人合作的属性要高。
Detailed look at a 442 and attributes need for FM
详述442和球员属性
Picking a formation in Football Manager can be a daunting task at times, do you go with the unknown and try a 343 and be a bit adventurous or do you stick to the good old 442. The reason why so many people use 442 is because its familiar and always a safe bet for any side to use, its also very flexible and allows you to change into other systems during a match if you need to shake things up a bit. Another reason why the 442 is so popular is because of the balance between defending and scoring, you can create a very solid 442 that is tight at the back but lethal when going forward. A lot of other formations like a 424 or 433 all have quite a few weaknesses against certain formations were as the 442 can be used against almost every formation there is.
选择阵型是个让人头疼的活,你是喜欢冒险尝试343还是坚持老套的442?无数人最熟悉也最爱442,因为它不仅均衡,同时也非常灵活易于调整。也正因为它在攻防两端的均衡,你才能创造一个既防守坚固也进攻犀利的阵型。许多其他的阵型,例如424和433,天生就有致命的缺点,而442,在对付任何阵型时都不会落于下风。
There are a few types of 442;
Standard 442, Diamond, Diamond Wide, Defensive Midfielder, Attacking Midfielder, Sweeper/Stopper
442有下面一些类型:
平行442,小菱形442,大菱形442,后腰形442,前腰型442,清道夫/盯人中卫442
These are the basic 442's that you are likely to encounter.
各种常见的442:
Standard 442
This is the more neutral focused 442 that concentrates on the defending and attacking ability of you're team, this is a very good starting point for any side to see what you're team is capable of. This type of formation should produce a fair amount of goals as well as keeping it very tight at the back if set up correctly. The wingers in this formation are vital for providing crosses into the box for your strikers. A lot of people also like to play one attacking midfielder and one defensive midfielder to make it a lot more balanced.
平行442
这是最中庸最均衡的442,能最真实的反映你队伍的实力。如果你设置的好,进攻和防守两端都会较强。此阵型最大的威力来自边锋的传中。很多人为了更平衡,喜欢把两个中前卫设为一个进攻型一个防守型。
Diamond
The 442 diamond normally consists of a flat back four, two central midfielder, a defensive midfielder, an attacking midfielder and 2 strikers. This set-up is very dependant on your fullbacks as they will be responsible for getting forward at every opportunity available because you have no wingers. So at times if the fullbacks are struggling to get forward you might find your strikers could get isolated for periods in the game. The wings can be a problem area at times, especially if you're playing against two very good wingers as they will have lots of space and time on the ball. If you do use this formation ensure that your fullbacks are good going forward but extremely good at defending duties too.
小菱形442
这个阵型由4后卫,1后腰,2中前卫,1前腰,2前锋组成。因为你没有边锋,两个边后卫的要求非常高,边路进攻他俩必须搞定。如果他俩助攻上不去,前锋会常常要不到球。如果对手的边锋很强,这个阵型会比较吃力。如果你要用这个阵型,请先确认你有两个NB的边后卫。(比如加速、速度、耐力、抢断、防守站位等等都在18以上的那种)
Diamond Wide
Unlike the diamond one above this set-up does have wingers and is a good system to use if you want to use overlapping fullbacks (these are explained further down). The vital part of this formation is the attacking midfielder’s position and the defensive midfielders too. The attacking midfielder will have both attacking and defensive duties; if he does not track players back when your side is not in possession of the ball then you will have a huge gap in middle of the park. This can cause big problems as your defensive midfielder will then move forward to try and win the ball and if he doesn't win it your defence will have all sorts of problems to deal with.
大菱形442
和上面一个阵型不同,这个阵型有边前卫,所以弱点不是那么大。此阵型的弱点在于前腰和后腰的防守。前腰要求攻防俱佳,如果他防守不行,中场中路就会给对手留出巨大的空间。这时如果你的后腰也抢断失败,你就完蛋了。
Defensive Midfielder
One of the more popular 442 systems to use is one that implements a defensive midfielder. This offers extra cover in front of the back four and when used right you should find the opposition’s chances are rather limited. This is an extremely useful set-up if you need to keep clean sheets and dominate the game in the midfield areas. The defensive midfielder’s job is to break up play and distribute the ball up field as quick as possible or hold onto the ball and wait until a clear cut pass arises, however holding onto the ball for too long can cause problems especially if he loses possession from dwelling on the ball.
后腰型442(四后卫,DMC,ML,MR,MC, 2 FC)
最流行的442之一。后腰为后卫线提供了额外的屏障,使得防守更为坚固。当你不想丢球而且控制中场时,尤其有用。此后腰的任务是截断对手进攻,直传发动反击,或者控制球等待队友跑到空当(注意如果控球时间过长被断的话就危险了)。
Attacking Midfielder
Another popular choice on the Football Manager series is the use of an attacking midfielder. A lot of people use this system and play through the attacking midfielder letting him get forward and create chances. A free role can work well in this position for the correct player as it allows him the licence to roam and wander looking for the ball. However if you play through the attacking midfielder the opposition might soon see this and make it incredibly difficult for you to get the ball to him. If you realise this is happening then change your passing style to down the wings and utilise the wingers.
前腰型442 (4后卫,ML,MC,MR,AMC, 2FC)
依靠前腰创造机会的阵型。如果能设置“自由人”效果更佳。如果对手对你前腰进行紧逼,让他接不到球的话,你可以设置将球更多分给两翼。
Sweeper/Stopper
A sweeper or stopper can be used in any formation or system but is mainly used for a back three rather than a back four and is mainly used in real life by the Italians. For this type of system to work you need the sweeper to be very good for the level that he is currently playing at. If he is not then it simply will not work how it should and be more of weakness that a strength.
清道夫/盯人中卫442
清道夫或盯人中卫能够在任何阵型中使用,但主要是用在3后卫而不是4后卫阵型中,现实中以意大利为代表。清道夫的要求很高,否则用起来很可能得不偿失。
I've not gone into too much detail about what each system does as I just want to cover the basics in this thread, but further down the line, we will take a more in-depth view of all the formations and really analyze them, but first let’s cover the bread and butter stuff. The stuff that I am about to write is just a starting point for people who want to create tactics but have little knowledge, I'm not saying these instructions are spot on because they might be for someone else but not you. But this is a good reference for a starting point for each position.
以上只是很简单的概括,细节我会以后的帖子里面仔细解释并分析。但这之前我先讲讲各个位置要求的球员属性问题,这对新手来讲尤其有用。
Defence
There are also four main ways to play your fullbacks as well, you can have over lapping fullbacks who are very offensive minded and provide a very attacking option to the team. But the draw back of playing with over lapping fullbacks is your wingers will have a lot of defensive duties to do in a game and you might find you get exposed a few times down the wings when your fullback is out of position. Another way in the flat back formation is to make them mark the opponent's forwards or wingers. These players have to be dependable and willing to give up any kind of offensive play as they will be very defensive minded so don't expect them to contribute on attacks. A third way to get them to work would be to have them work with the wingers (not over lapping though) and get forward to get crosses into the box at every chance possible for your strikers. The fourth way is more of a mixture between attacking and defending, the settings of this specific way really depends on how neutral you want to be, a good idea would to be leave a lot of things normal as that is neutral.
防守
边后卫也有四种主要摆法。第一,可以用边疯(包管边路上下一条龙服务,狂攻型的),但此时你的边前卫就不得不承担很多的防守任务,而且总会有几次被别人偷袭你边疯身后的大空当。第二,四后卫基本平齐,完全不插上,着力对付对方的前锋和前卫,这样的话进攻时就别指望他们出力了。第三,边后卫和边前卫配合进攻,着力于创造传中机会。第四,中庸心态,半攻半守。
Over Lapping fullbacks:
rossing, dribbling, teamwork, stamina, passing, off the ball and fitness. I found that fullbacks with these stats do well indeed. Also look out for the descriptions, I like to use explosive or attacking fullbacks as they are better suited to the job
边疯
传中,带球,团队协作,耐力,传球,无球跑动,和fitness。这些属性高的边后卫会比较适合这个位置。同时也要参考“球员描述”,我觉得“explosive后卫”或者“进攻型边后卫”比较适合这个位置。
Defensive fullbacks:
Work rate, stamina, teamwork, decisions, positioning and acceleration, determination, strength and tackling
防守型边卫
投入程度,耐力,团队协作,果断,防守站位,加速,决心,强壮,铲断
Attacking fullbacks:
Work rate, stamina, teamwork, decisions, positioning and acceleration, determination, strength, crossing and dribbling.
进攻型边卫
投入程度,耐力,团队协作,果断,防守站位,加速,决心,强壮,传中,带球
The Sweeper and Stopper systems are very similar and positional look the exact same, but it's what they do that makes them different. You have the sweeper set to where he'll push up and mop up any balls that the defenders in front of him cannot deal with and does what the name "sweeper" suggest and sweeps up any trouble your front defenders might make. Were as the stopper system uses man marking to either mark a striker or a central midfielder of the opposing team. Plus he is expected to play quick and early balls to your midfield to start early counter attacks.
清道夫和盯人中卫的站位是一样的,两者区别在于球员的具体设置。清道夫是会前压并扫清他身前的后卫没断掉的球,说白点,后卫的任何失误清道夫都要来补救,他是个自由人,到处跑查漏补缺。而盯人中卫的任务就是盯死对方的一个前锋或者一个中前卫,同时断球后快速大脚发动反击。
Sweeper System:
The sweeper should have a good understanding of the game and be a leader on the field. He controls the defence, always staying behind the fullbacks. For this to work you need a sweeper who as high concentration, decisions, influence, positioning, team work, tackling and a little bit of pace wouldn't go a miss too. If you can't find a player with the right stats then I suggest you don't play the sweeper system as put the wrong player as the sweeper and you may get crucified, but get the right player here and you can have a very solid back 4.
清道夫系统
清道夫对比赛的理解能力要强,也是后防领袖。他在后卫身后指挥防守。属性方面,集中力,果断,影响力,防守站位,团队协作,铲断,最好还有点速度。如果你有这样的球员,恭喜你,你的防线从此无忧了。如果你没有,建议你还是别用清道夫,我不想看见你自己把自己给钉死。
Stopper System: The stopper is responsible for marking the centre forward or centre midfielder of the other team. He also has an important offensive part of distributing the ball to the midfielders so you need a player who is good at passing, decisions, anticipation, decisions, tackling, concentration, work rate, positioning and a good first touch can help too.
盯人中卫系统
盯人中卫是来盯死对方前锋或者中场的。由于要求他断球后立刻传给中场发起反击,属性方面传球、果断、预见力、铲断,集中力,投入程度,防守选位和停球(First touch,“第一下”的意思)。
Midfield
The midfield of a 442 formation can be very variable indeed; you can play a flat four midfielders which is very stable and safe. You can use two wingers, one attacking midfielder and one defensive midfielder which are a common thing on Football Manager to do. Or instead of using two wingers you can bring them in to the middle of the pitch so you have two central midfielders. This way makes you a lot narrower but is good if you have very attacking fullbacks who like to venture forward. You can also use two wingers and two defensive midfielders if you wanted to as well. There are also lots of other ways like using a flat three midfielders with one defensive midfielder behind them but if I try to describe every variation I would be here all day.
中场
442的中场设置简直千变万化。平行站位安全稳固。很多人喜欢两边锋,一前腰一后腰。也有人把两个边前卫移到中路,给他们NB的进攻型边后卫自由发挥的空间。也有人用两边锋搭配双后腰。也有人用ML,MR,MC,DMC的。说一天都说不完。
Left/Right wingers:They are in charge for the crosses in the offence, and they usually carry the ball up the field, since they have more room than the centre midfielders. For wingers you need players with some of these stats crossing, creativity, dribbling, pace, acceleration, tackling, balance, technique, passing, finishing, long shots, teamwork, work rate and off ball. Not all of these are vital but some are. I have already explained in another thread what the vital and not so vital stats are.
左右边前卫:他俩的任务是传中和带球到前场(因为边路空间比中路大啊)。因此传中,创造力,带球,速度,加速,铲断,平衡,技术,传球,射门,远射,团队协作,投入程度和无球跑动都重要。我早已在别的帖子里面具体说明了这其中哪几个是最重要的。(在哪?)
Left/Right Centre midfielders: Distribute the ball the best they can to start quick attacks and try to stop or slow down opposing plays before they get to the defensive line. Good passing, decent tackling, work rate, team work, stamina, heading can be quite good and decent concentration are all important if you want them to be alert for 90 minutes.
中前卫:他们的任务是分球发动快攻和阻截对方中场。因此传球,铲断,投入程度,团队协作,耐力,头球,集中力都很重要,毕竟他们要90分钟都保持警惕。
Attacking Midfielders: These guys are the links between midfield and strikers and play in a very important position of the pitch. The ball is often there to be won in the last third of the pitch, so ideally you want an all round player a bit like a DMC. Some of the stats he needs are creativity, passing, off ball, technique, finishing, work rate, stamina, teamwork, flair, long shots, pace, acceleration.
前腰:前锋和中场间的转换枢纽。如果他赢得球权,往往就直接面对后卫线,如果他像个后腰一样能跑能抢,那他就NB了。重要属性是创造力,传球,无球跑,技术,射门,投入程度,耐力,团队协作,天赋,远射,速度,加速。
Defensive Midfielders: The defensive midfields are key players for breaking up play and beginning attacks. Some of the stats needed are tackling, strength, aggression, marking, stamina, work rate, teamwork, pace, passing, acceleration, determination, concentration and creativity.
后腰:后腰不仅是重要的防守球员,也是发动反击的第一环。重要属性是铲断,强壮,侵略性,盯人,耐力,投入程度,团队合作,速度,传球,加速,决心,集中和创造力。
Strikers
As for the strikers in a 442 formation you can't really do much with them as there are only two of them. So you can play two fast strikers, two big strong strikers or one of each. In these very basic formations, the forwards do no special work. Runs to the corners need to be only occasional, and dropping back to the midfield shouldn't be the primary way of getting the ball, this position is actually self explanatory.
前锋
442的前锋没什么很多可说的,你怎么排他也还是两个人。可以一高一快,双快或者双高。只是偶尔要一个前锋拉边传中。后撤到中场拿球?那还是前锋吗!
Striker: They are here to score the majority of your goals, remember though, not both strikers will be prolific it usually tends to be just one out of the two who scores the most goals. A few stats to look for are pace, technique, acceleration, dribbling, long shots, finishing and off ball.
前锋:场上的进球主力。注意不大可能两个前锋都很高产,一般其中某一个会包办大部分进球。速度,技术,加速,带球,远射,射门和无球跑比较重要。
Target man:You will need this play to keep hold of the ball and bring others into play and feed balls through to the slower striker. A few of the stats needed for this player type are strength, jumping, balance, agility, aggression, heading, anticipation and bravery.-------Cleon
站桩中锋(桥头堡):他的任务是拿住球,等待并传给后插上的射手。强壮,弹跳,平衡,敏捷,侵略性,头球,预见性和勇敢都很重要。 |
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