本帖最后由 铃科百合子 于 2013-2-6 05:15 编辑
原帖:http://www.playgm.cn/thread-661500-1-1.html
Match v1334
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- Improvedchallenging for headers on long kicks
提升了对长传球的头球断球
- Fixed nasty knockon from 1333 relating to players switching off when taking control of ball
修正了当球员情绪差(...)控球时容易传出烂球的问题
- Fixed some loftedpasses being a bit extreme
修正了彩虹球过于夸张的问题
- Reduced power ofball bounce off post and crossbar
减少了球击在横梁及立柱上反弹的力道
Match v1335
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- Fixed rareinstances of players dallying on ball ( caused by 1333 change )
修正了稀有的一个球员会浪费时间的问题(碰到过很多次!)
- Yet furthertweaks to closing down logic
进一步调整了紧逼的逻辑性
- Fixed someinstances of keeper short distribution not working
修正了守门员会传出不好的门球的问题
- Couple more fixesrelating to player reactions to ball
修正了几个有关球员对来球的反应的问题
Match v1336
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- Reduced someinstances of dangerous passes in defensive areas
减少了在防守区域的危险传球
- Fixed rare bugwhere play freezes when two players close to stationary ball
修正了一个稀有的当两名球员靠近一个静止的球时会导致死机的bug
- Fixed rare bugwhere quick free kick is decided upon but never taken resulting in deadlockuntil end of period
修正了一个稀有的快速任意球不会被开出并一直持续的到下一个片段的bug (角球遇到过)
- Fixed unrealisticinstances of players deciding to take over receiving ball from team mate
(理解失败)
Match v1337
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- Very slightincrease in width of defensive unit to try to open play up slightly 微小的提升了防守球员的宽度
- Fixed bug in passchoice AI that should now result in a bit better decision making 修正了AI在传球选择上的一个bug
- Slight reductionin 50:50 challenges for lower aggression players 略微提升了侵略性低的球员在抢二分之一球时的成功率 - Small ballcollision fix 对球碰撞的修改
Match v1338
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- Fixed a couple ofbugs causing keeper to not try a save
修正了一些会导致守门员不扑救的bug
- Fixed a rare bugcausing players to double up on closing down an attacking player prematurely
修正了一个稀有的会导致防守球员过早的包夹一名进攻队员的bug
- Made first toucha key attribute for sweeper keeper ( needed in team selection/subs )
停球现在是清道夫门将的关键属性了
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我不懂英文 上面都是编的
渣翻译仅供参考 |