[求助]哪里能调字的大小??
<p>感觉字有些小啊,哪个文件能调大一些??</p><p></p><p>望赐教</p> 偶也想知道 <p>可改所用皮肤字体的大小。。。</p><p>譬如:flexion皮肤,可打开“flexion.xml”文件,修改value值</p> 我调了,可是只改动了解说的字体,为什么皮肤字体却没变呢? 求解释~~ <p> <!-- TITLE PROPERTIES --><br/> <flags id="tlfn" value="fonts/fmchs" comment=" title font "/><br/> <integer id="tlss" value="17"/> <!-- Large font size --><br/> <integer id="tlsn" value="15"/> <!-- Normal font size --><br/> <integer id="tlsl" value="9"/> <!-- Small font size --><br/> <integer id="tlst" value="shadowed"/> <!-- title text style --></p><p> <!-- MENU PROPERTIES --><br/> <flags id="mnfn" value="fonts/fmchs" comment=" popup menu font "/><br/> <integer id="mnss" value="7"/> <!-- Small font size --><br/> <integer id="mnsn" value="8"/> <!-- Normal font size --><br/> <integer id="mnsl" value="10"/> <!-- Large font size --><br/> <integer id="mnst" value="shadowed"/> <!-- menu text style --><br/> <br/> <!-- BUTTON PROPERTIES --><br/> <flags id="cnfn" value="fonts/fmchs" comment=" Button Font "/><br/> <integer id="cnss" value="7"/> <!-- Small font size --><br/> <integer id="cnsn" value="8"/> <!-- Normal font size --><br/> <integer id="cnsl" value="10"/> <!-- Large font size --><br/> <integer id="cnst" value="shadowed"/> <!-- button text style --><br/> <br/> <!-- TEXT PROPERTIES --><br/> <flags id="txfn" value="fonts/fmchs" comment=" Text font "/><br/> <integer id="txss" value="7" /> <!-- text size small --><br/> <integer id="txsn" value="8" /> <!-- text size normal --><br/> <integer id="txsl" value="10" /> <!-- text size large --><br/> <integer id="txst" value="shadowed"/> <!-- text style --></p><p></p><p>人家备注写得很清楚嘛,就是 标题,菜单,按钮,文字,全有了。</p> <p><?xml version="1.0" encoding="UTF-8"?><br/><!DOCTYPE propertylist SYSTEM "<a href="http://www.sigames.com/dtds/propertylist.dtd">http://www.sigames.com/dtds/propertylist.dtd</a>"></p><p> <!--<br/> The commands in this file will override the defaults contained in settings.xml (fm2005/data direcrory)</p><p> Any of these commands can be taken from the settings.xml, edited and placed here to change the look for your skin<br/> --></p><p><properties version="1.0"></p><p> <!-- skin details --><br/> <string id="name" value="Flexion (Right)"/> <!-- The name of the skin --><br/> <string id="author" value="Sports Interactive"/> <!-- The author name --><br/> <string id="description" value="Right sided version"/> <!-- Short description --><br/> <string id="version" value="1.0"/> <!-- The version number --></p><p> <flags id="parent" value="flexion"/></p><p> <!--<br/> Minimum game version this skin requires to be valid, and listed as an option in the list of skins .<br/> <br/> This is used for two things: <br/> - F irst of all you can force a sking to only be availble for a minimum minor release (ie patch), in other words<br/> setting the required_version to 7.0.1 makes sure the skin won't be listed if the game is in version 7.0.0.<br/> - Secondly, the first number ("major version") is used to decide which version the skin was designed for,<br/> so if the version is "7.0.0" it won't be listed in the list of skins if the game version is "6.0.0." or "8.0.0",<br/> even though 7 is less than 8.<br/> --><br/> <string id="required_version" value="7.0.0" /></p><p></properties><br/></p><p></p><p></p><p>我的flexion_right.xml里面只有这些。。。</p> <p>你用flexion_right的话,要调整flexion的属性才有效,flexion_right的参数是直接调用flexion的</p> <div class="quote"><b>以下是引用<i>溺水的青蛙</i>在2007-2-18 13:01:00的发言:</b><br/><p><?xml version="1.0" encoding="UTF-8"?><br/><!DOCTYPE propertylist SYSTEM "<a href="http://www.sigames.com/dtds/propertylist.dtd">http://www.sigames.com/dtds/propertylist.dtd</a>"></p><p> <!--<br/> The commands in this file will override the defaults contained in settings.xml (fm2005/data direcrory)</p><p> Any of these commands can be taken from the settings.xml, edited and placed here to change the look for your skin<br/> --></p><p><properties version="1.0"></p><p> <!-- skin details --><br/> <string id="name" value="Flexion (Right)"/> <!-- The name of the skin --><br/> <string id="author" value="Sports Interactive"/> <!-- The author name --><br/> <string id="description" value="Right sided version"/> <!-- Short description --><br/> <string id="version" value="1.0"/> <!-- The version number --></p><p> <flags id="parent" value="flexion"/></p><p> <!--<br/> Minimum game version this skin requires to be valid, and listed as an option in the list of skins .<br/> <br/> This is used for two things: <br/> - F irst of all you can force a sking to only be availble for a minimum minor release (ie patch), in other words<br/> setting the required_version to 7.0.1 makes sure the skin won't be listed if the game is in version 7.0.0.<br/> - Secondly, the first number ("major version") is used to decide which version the skin was designed for,<br/> so if the version is "7.0.0" it won't be listed in the list of skins if the game version is "6.0.0." or "8.0.0",<br/> even though 7 is less than 8.<br/> --><br/> <string id="required_version" value="7.0.0" /></p><p></properties><br/></p><p></p><p></p><p>我的flexion_right.xml里面只有这些。。。</p></div><p></p><p>改左手的</p><p>右手皮肤很多东西都是直接调用左手的</p> 最后一项 救命啊,左边树状栏的字体改哪项啊?我都改过了,还是没效果! <p>最后一项的7,8,10</p><p>7那个是代理皮肤一侧的字体</p><p>8那个是队员名字等等的字体</p>
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